Arnold for 3ds Max 2018


This version is deprecated because it introduced a critical bug (skydome light not working in texture mode).

Please install version 1.1.880 instead.


Arnold for 3ds Max is provided by the MAXtoA plug-in.

Release Date

October 25, 2017

This is a bugfix releasing, using the Arnold core, and is MAXtoA build 879


Get the installer on Solid Angle Downloads.

Enhancements and fixes:

  • ID AOV now properly supported.
  • Fixing the render region.
  • Fixing crash with standard_volume assigned as atmosphere shader.
  • Fixing Active Shade crash when drag and dropping a material into the scene.
  • Fixing Active Shade crash with some specific settings in the physical camera.
  • Fixing Active Shade hanging when clearing a quad light's map.
  • Fixing crash when using the material editors rendering and the .ASS file flag is enabled.
  • Supporting displacement when assigned to objects created through the translation SDK.
  • The Kelvin color swatch now updating correctly when changing the Kelvin value.
  • Maps rollout now specifying which component each parameter corresponds to.
  • Translation SDK now included in the plugin, under the MAXtoA_SDK sub-directory.

See the Arnold and Arnold release notes for the full list of enhancements and fixes.

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