Arnold for 3ds Max is provided by the MAXtoA plug-in.
Release Date
April 24, 2018
This is a feature release, using the Arnold 5.1.0.1 core, and is MAXtoA build 931.
Installation
Get the installer on Solid Angle Downloads.
Enhancements:
- Float and RGB ramp shaders: the native Arnold ramp shaders are now exposed. Ramp shaders are particularly useful when tonemapping the toon shader components.
- Fisheye, cylindrical and spherical cameras: these Arnold cameras are now available. Also, the VR camera layout has been updated.
Fixes:
- Fixed crashes related to the Optix denoiser library.
- Fixed crash with empty string parameters in OSL shaders.
See the Arnold 5.1.0.1 release notes for the full list of enhancements and fixes.