Arnold for 3ds Max is provided by the MAXtoA plug-in.

Release Date

April 24, 2018

This is a feature release, using the Arnold core, and is MAXtoA build 931


Get the installer on Solid Angle Downloads.


  • Float and RGB ramp shaders: the native Arnold ramp shaders are now exposed.  Ramp shaders are particularly useful when tonemapping the toon shader components.
  • Fisheye, cylindrical and spherical cameras: these Arnold cameras are now available. Also, the VR camera layout has been updated.


  • Fixed crashes related to the Optix denoiser library.
  • Fixed crash with empty string parameters in OSL shaders.

See the Arnold release notes for the full list of enhancements and fixes.

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