Release Date

March 6, 2019

This is a feature release, using the Arnold core.


Get the installer on Solid Angle Downloads.


  • Particle systems can now be exported as a native Arnold points primitive. Their type (Disks, Spheres, Quads) can be set from the Arnold Properties 

  • Pflow particle systems can pick their shape through an Arnold-specific node called Arnold Shape. If selecting a standard shape, each particle is replaced by an instance of the shape. Also, you can select Arnold-specific primitives such as Procedural, Alembic, Volume, and lights.

  • Python bindings for the Arnold API now part of the installer.


  • Crash with Fluids Foam in Active Shade.

  • Crash with Array tool in Active Shade.


  • No labels
Privacy settings / Do not sell my personal information / Privacy/Cookies