Release Date

May 22, 2019

This is a feature release, using the Arnold core.

Important information about Arnold GPU (beta)



  • Update to Arnold

  • Use denoise_albedo in place of diffuse_albedo for noice.

  • New wrap_uvs parameter in the ramp_float and ramp_rgb shaders.
  • New clamp and default_color parameters in the uv_projection shader.


  • Baking failing when a displacement map is used.

  • Crash when baking if something is connected to material's displacement.

  • Crash on outputting denoise AOVs without saving to file.

  • Photometric light failing on some IES files.

  • Max freezes when switching Mesh Light from Texture to Color mode.

  • Arnold menu behaving randomly.

  • Bitmap rendering with seams if offset in U/V.

  • Hiding operators references in Procedural and Alembic for Max 2018.


See the Arnold release notes for the full list of enhancements and fixes.

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