MAXtoA 5.2.0 is a feature release, updating to Arnold 7.1.1.0
Installation
- Download Arnold for 3ds Max.
- Follow the installation instructions.
System Requirements
- Autodesk 3ds Max 2020, 2021, 2022, 2023.
The cache will also need to be re-populated after installing a new Arnold version, updating to a new NVIDIA driver, or changing the hardware configuration of GPUs on the system. More information can be found here.The driver type must be set to DCH.
In the driver page select "Windows Driver Type:" DCH
Enhancements
- Volume object in viewport : starting in Max 2023, the Arnold Volume objects are now displayed in the viewport. After having loaded an openvdb file, the vailable volume grids can be displayed with various display settings. MAXTOA-1292
- Material swatches during rendering : It is now possible to show material swatches and preview to render while the main render is in progress. MAXTOA-1275
- MAXTOA-1067 - Let the user select the AOVs' output type
- MAXTOA-1277 - Triplanar shader now with different texture on each axis
- MAXTOA-1290 - Add flip_on_opposite_direction parameter to triplanar
- MAXTOA-1309 - ARV should turn progressive refinement OFF when batch rendering
A wide range of shading effects such as snow, dust, sand, and moss, can be achieved using input_per_axis (Y).
Render times of a simple scene with volume_scatter.samples=30: AOV denoising with the OptiX denoiser: Upgraded from the Optix 6 to Optix 7 denoiser. This newer denoiser supports denoising AOVs in a way that allows the denoised result to be compositable. Previous OptiX denoisers had no guarantees that the denoised results would combine correctly. ARNOLD-11726
Rollover images to view with and without triplanar.input_per_axis (Y)
AA AA_max Arnold 7.0 Arnold 7.1 4 50 5:28min (node update: 5:20min) 8 sec (node update: 0 sec) AiFindDriverType()
is now case insensitive, so asking, for instance, for a "png", "PNG", or "Png" will all return the png driver. This can be observed with kick -o
, which will now work for different case types. ARNOLD-11934TextureResolveUseExistingTx
stage is now much faster when many threads are trying to open textures for the first time with the use existing tx option enabled. On a 128-core machine we saw about an 8x speedup. ARNOLD-11689
options.imager_overhead_target_percent
which can be used to control how often imagers should run during a render. An imager_overhead_target_percent
setting of 0 will cause the imagers to only run at the end of the render. The default value of 1 will periodically run the imager during the render so that the overhead from running the imager is no more than approximately 1%. ARNOLD-11750instanceidxs_
prefix on the instancer node. ARNOLD-12142options.reference_time
attribute is now also used as the time the grid data exists, so velocity motion blur is relative to this reference time. Usually this is zero, which for frame-relative time values means "on the frame", which is typical of OpenVDB simulation data. ARNOLD-12143
GPU Enhancements
USD Enhancements
API Additions
Incompatible Changes
ARNOL_2023
licensing. ARNOL_2023
licenses.
Bug Fixes
- MAXTOA-1264 - No more warning about the OCIO config file
- MAXTOA-1281 - Ray depth values should be capped to 100
- MAXTOA-1295 - Diagnostic->Log doesn't respect the verbosity level
- MAXTOA-1331 - Improve the speed and memory consumption of the RenderTime Instancing API
- MAXTOA-1340 - Advanced map set to standard_surface + glossiness does not bake correctly
- ARNOLD-11958 - Color correct shader produces incorrect values with small gamma values
- ARNOLD-11852 - Memory leak with imagers when rendering multiple frames
- ARNOLD-11835 - Full frame imagers crash with negative render region
- ARNOLD-11827 - Intel Alder Lake CPUs did not always use high performance cores in Windows
- ARNOLD-11795 - Spotlight penumbra should affect the specular intensity
- ARNOLD-11667 - GPU and CPU+FIS filtering generated sampling patterns that could alias
- ARNOLD-11242 - 'n' key was no longer toggling AI denoisers in kick IPR
- ARNOLD-10400 - Volume motion blur advection computation was incorrect
- ARNOLD-10391 - Volume motion blur used incorrect motion/shutter intervals
- ARNOLD-11889 - Maketx --monochrome-detect should generate Y not R image for exr formats
- ARNOLD-11968 - AiUniverseGetRenderSession returns invalid pointer instead of null if the session was previously destroyed
- ARNOLD-11982 - Texture invalidation in Linux and macOS occurred even when texture was not modified
- ARNOLD-12055 - [GPU] Crash switching from CPU to GPU with optix denoiser
- ARNOLD-10577 - [GPU] Textured skydome_light leaks memory over multiple frames in a session