Release Date
December 17, 2014
This version uses the Arnold 4.2.2.0 core.
Download links
https://downloads.solidangle.com/c4dtoa/C4DtoA_v0.7.0.dev_win.zip
https://downloads.solidangle.com/c4dtoa/C4DtoA_v0.7.0.dev_darwin.zip
NEW FEATURES
Node based shader editor
Add common shader library
FIXES
- IPR does not update in a simulation scene when playing the timeline
- No way to add a static file name with a number in Arnold Volume
- Animation of the hair is not updated in IPR
- Crash in IPR with MoSpline when changing Level of Detail in the viewport
- Wrong IPR update with a metaball scene starting from frame 0
- Crash when object visibility is animated
- Object is not hidden when ObjectGenerator visiblity is off
- Set default Texture Tag projection to UVW
- MoGraph text does not update correctly in IPR when moving the timeline
- Crash in IPR using MoText when playing the scene
- Deformation does not update properly in IPR
- Add c4d_texture_tag to the Arnold scene only when it's necessary