Release Date
June 2, 2017
This version uses the Arnold 5.0.0.3 core.
On Windows, C4DtoA 2.0 and later require the Visual Studio 2015 redistributable
Download links
FEATURES
ENHANCEMENTS
Create atmosphere shader from the render settings
FIXES
X-Particles volume does not render
Limited fov in fisheye camera
Volume bounds slack parameter is not exposed
Occasional crashes with the Instancer
No motion blur when length is very small
Wrong gamma in the viewport when displaying a texture
Output channels (R, G, B, A ports) are not displayed in the network editor
The Arnold Renderer video post can not be created from a python script