Release Date

February 13, 2018


This version uses the Arnold core.

On Windows, C4DtoA 2.0 and later require the Visual Studio 2015 redistributable 




  • Crash when long paths are used

  • Wrong visibility using layers

  • IPR crash when changing the data type of a custom AOV

  • Custom AOVs are displayed under the built-in group in the render settings

  • Handles are not visible when looking through the light in the viewport

  • Shadow matte background type is not saved


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