Release Date

April 23, 2018


This version uses the Arnold core.

On Windows, C4DtoA 2.0 and later require the Visual Studio 2015 redistributable 


  • First AOV renders black in Team Render

  • Random crashes on exit on OSX

  • Deprecate the old layer shaders instead of removing them

  • Expose the AA_inv_density AOV

  • Hide the Denoise option from the AOV dialog on OSX

  • Wrong layout when the shader network editor is docked

  • Duplicated ASS files with "Save Project With Assets"


  • No labels