October 22, 2018
This version uses the Arnold 220.127.116.11 core. See the Release Notes.
On Windows, C4DtoA 2.0 and later require the Visual Studio 2015 redistributable.
- Support for light instances
Change preview of all selected materials at once
Crash when running ASS exports in multiple scenes
Bump does not work with custom texture mapping
Displacement does not work with custom texture mapping
Ramp interpolation methods are not working in R20
IPR pixel information is not displayed
Wrong mesh particles transform
Can not use custom displacement in material previews
Box and sphere volume bounding box wrongly displayed in the viewport