Release Date

December 12, 2018


This version uses the Arnold core. See the Release Notes.

On Windows, C4DtoA 2.0 and later require the Visual Studio 2015 redistributable.



  • Random IPR crash when subdivision is enabled

  • Crash when texture path contains non-ASCII characters

  • Displacement scalar zero value should not be in length unit

  • Materials used in alpha stacking are removed when removing unused materials

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