Release Date

January 23, 2019

 

This version uses the Arnold 5.2.2.1 core. See the Release Notes.

On Windows, C4DtoA 2.0 and later require the Visual Studio 2015 redistributable.

FEATURES

ENHANCEMENTS

FIXES

  • Lag on Windows after starting the IPR

  • Nested instances are not rendered properly

  • IPR crashes when multiple polygon selections use the same shaders

  • Can not assign volume shader to an Arnold Procedural

  • Bake texture Extend Edges option does not work by default

  • Convert substance asset to an Arnold Material is broken

API

There are modifications in the C4DtoA API which require third-parties to recompile their C4DtoA extensions.

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