February 25, 2019
This version uses the Arnold 126.96.36.199 core. See the Release Notes.
On Windows, C4DtoA 2.0 and later require the Visual Studio 2015 redistributable.
Seams in render with Cylindrical and Spherical projection
Wrong alpha in the IPR
IPR crash with subdivision, fracture and custom texture mapping
Motion vector blur does not render in the IPR
C4D crashes on exit on OSX when the scene has an OSL shader
C4D crashes on exit when a shader was copied in the network editor
Animation does not work when baking textures
Alembic float vertex map is not rendering
Displacement scalar zero value should not be in length unit