3.2.0.1

 

 

C4DtoA 3.2.0.1 uses Arnold 6.1.0.0 and is a bug fix release fixing a major regression in IPR introduced in C4DtoA 3.2.0 and some bucket artifacts when rendering ACES on the GPU.

Installation

Autodesk Network Licensing in Arnold 6 requires new license files with an updated 2020 version. Please follow the instructions on this page to generate your license file. More info about Arnold 6 licensing can be found here. 

System Requirements

  • Cinema 4D
    • R20.057 and above
    • R21.026 and above
    • S22.016 and above
    • R23.008 and above

  • Windows 7 or later, with the Visual Studio 2019 redistributable.
  • Linux with at least glibc 2.12 and libstdc++ 3.4.13 (gcc 4.4.7). This is equivalent to RHEL/CentOS 6.
  • OSX 10.11 or later.
  • CPUs need to support the SSE4.1 instruction set.
  • GPU rendering works on Windows and Linux only and requires an NVIDIA GPU of the Turing, Volta, Pascal, or Maxwell architecture. We recommend using the 455.38 or higher drivers on Linux and 457.09 (Quadro), 457.30 (GeForce) or higher on Windows. See Getting Started with Arnold GPU for more information.
  • Optix™ denoiser requires an NVidia GPU with CUDA™ Compute Capability 5.0 and above.

Bug Fixes

  • c4dtoa#1732 IPR does not update when removing objects

  • c4dtoa#1733 Artifacts in IPR when using ACES and in progressive mode

 

There's a known bug in Cinema 4D R23.008, that plugins are not loaded automatically in Team Render Client and Commandline render. The plugins folder (e.g. c:\Program Files\Maxon Cinema 4D R23\plugins) has to be added manually.

 

In Team Render Client go to File -> Preferences... -> Plugins -> Search Paths -> Add Folder...

 

For Commandline, specify the g_additionalModulePath environment variable.

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