Set Transform

 

Set/override the transform matrix for shapes, cameras, and lights.

Target Object mode

This mode is designed to be able to specify the transform in the viewport in a user-friendly way. Selecting the operator allows you to use the Move, Scale and Rotate tools on a Null object attached to the operator.

Parameters mode

Specify the transformation directly on the Arnold node in the Arnold unit space.

 

 

Selection

Selection expression.

Transform Order

The order used to build the transform matrix. S - scale, R - rotate, T - translate.

Rotate Order

The order used to build the rotation matrix.

Translate

The XYZ translation vector used to compose the transformation matrix.

Rotate

The XYZ rotation vector used to compose the transformation matrix.

Scale

The XYZ scaling vector used to compose the transformation matrix.

Mode

Determines if the composed transformation matrix should be multiplied with the current one (append) or if it should replace it.

Inputs

Connected upstream operator nodes.

 

Scale adjusted using 'Set Transform'

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