To use this camera set the projection to Cylindrical (panoramic).

This camera node provides a cylindrical view, useful for creating panoramic views or 'lat-long' environment maps for later use as reflection maps or for environment lighting.

You can see more information about cameras on the Camera Properties pages.

Depth of Field is not available for this camera type.

Horizontal FOV

Activated when the camera projection (In the View tab) is set to cylindrical. 

Controls the field of view in the horizontal axis. 


Vertical FOV

Activated when the camera projection (In the View tab) is set to cylindrical. 

Controls the field of view in the vertical axis (see 'projective'). 


Vertical Mapping

Activated when the camera Projection (In the View tab) is set to cylindrical. Also known as 'projective'.

The Arnold cylindrical camera can operate in two modes. With 'projective' set to off, all rays have a common origin - they are cast from the center of the cylinder. In the vertical direction the camera acts as a pinhole camera, and in the horizontal direction, it acts as a spherical camera. With 'projective' set to on, the camera is more of a true cylindrical camera; in the vertical direction the camera acts as an orthographic view, and in the horizontal direction it acts as a spherical camera.


 

 

  • No labels