22 May 2019
Important information about Arnold GPU (beta)
- Check the system requirements before using Arnold GPU. If you don't have a supported card or the required drivers, GPU rendering will not work.
- Review the list of supported features and known limitations before you start using Arnold GPU.
- If you have any technical problems, questions, or feedback on Arnold GPU, use the beta forum on Arnold Answers
Installation
- Get the install files on Solid Angle Downloads.
- Follow these installation instructions.
Compatibility
This release uses Arnold 5.3.1.0 and OpenVDB 4.0.0.
Binaries available for the following Houdini, Houdini FX, Houdini Indie and Houdini Education production builds:
- 16.5.634
- 17.0.506
- 17.5.229
- 17.5.258
and for the following platforms:
- Linux x86_64 (H16: gcc4.8 and H17: gcc6.3)
- Windows 7 x64 (H16: vc14 and H17: vc14.1)
- Mac OS X 10.8+ (clang7.3)
Please note that Houdini Apprentice does not support third-party renderers and thus cannot run HtoA.
Fixes
IPR for light color shaders (htoa#942)
OBJ node with tesselated and non-tesselated geo (htoa#1219)
IPR for light enable/disable parameter (htoa#1221)
Callback issue with Arnold ROP OTL (htoa#1222)
Arnold visibility override uses OBJ phantom status (htoa#1224)
Add use_implicit_uvs to ramp_float (htoa#1225)
Add wrap_uvs to ramp shaders (htoa#1227)
Add clamp parameter in uv_projection (htoa#1230)
Fixed link warning using shader for skydome_light (#1231)
Alembic geometry loses shader connections on frame changed (htoa#1233)
Fixed a slowdown in the cooker with many operators (core#8274)
Faster GPU cache pre-population (core#8229, core#8235, core#8241)
See also the Arnold 5.3.1.0 release notes for the full list of core enhancements and fixes.