Combines RGB and alpha inputs to output an RGBA by default. Additionally, there are parameters to shuffle the channels, to choose which of the R, G, B, A input channels go to which R, G, B, A output channels, and parameters to negate the colors. This node could be useful for example with normal or vector displacement maps that have a different channel convention.

 

 

Color

Color channel input.

Alpha

Alpha channel input.

Channels

Red Channel

Input channel that will be in the red output channel.

Green Channel

Input channel that will be in the green output channel.

Blue Channel

Input channel that will be in the blue output channel.

Alpha Channel

Input channel that will be in the alpha output channel.

Negate

Negate Red

Negates the red output channel value.

 


Negate Green

Negates the green output channel value.

 

Negate Blue

Negates the blue output channel value.

 

Negate Alpha

Negates the alpha output channel value.

 

 

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