• Currently, adding a new imager requires the render to be restarted. It is, therefore, recommended to add imagers before starting an IPR session.
  • Denoiser imagers should be applied before post-processing imagers if the post-processing is introducing new features in the image (ex: bloom).
  • You should apply the imager_light_mixer before any denoiser imagers, as light AOVs won't necessarily be denoised by the denoiser.

Post-processing nodes called imagers operate on pixels before the output driver. Imagers can be chained together.

 An introduction video to imagers can be found here.

It is not possible to connect Maya nodes or other MtoA shaders to imagers.



The following post-process/imagers are available below:


  • No labels
© 2020-2021 Autodesk. All Rights Reserved / website terms / privacy/cookies / ccpa settings