Bug fixes


#5329Deep AOV sample iterator losing mixed atmosphere and surface samples
#5367Subdivs: bad limit surface near vertices connected to both boundaries and creases
#5368Subdivs: creased vertices are not correctly handled for UVs or indexed user data
#5377Fix memory leak and overhead due to samplers
#5383delay in opening kick window
#5391Render checkpointing incorrectly computes channel offsets
#5396Drivers with append ON should not touch completed files
#5402Deep driver: use smaller minimum alpha value for samples
#5403lights and ginstances incorrectly only use the first matrix transform key when curved_motionblur is disabled
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