Bug fixes

  • #3319 Alpha not fully opaque in output images

  • #6104 Quad lights do not work with projected textures

  • #6136 Indirect sample clamp not visible in AOVs

  • #6151 Black AOV output due to conflicting AOV type redefinition

  • #6162 AiShaderGlobalsGetPositionAtTime, AiTraceBackground, and AiVolumeSample crash in background shading context

  • #6166 AiM4Scaling does not work in python

  • #6168 Overriding view direction for metal BSDF not supported

  • #6170 Crash creating motion blurred min_pixel_width inside a procedural

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