Error Settings

abort_on_error

Rendering will abort as soon as an error is detected. This is the recommended setting. In general, you should not ignore important error messages, or you'll risk crashes, rendering artifacts and undefined behavior.

abort_on_license_fail

If set, rendering will stop if the license is not detected when the render begins.

skip_license_check

Switch this on to avoid taking an Arnold license from the license server. This will always render your image with a watermark.

error_color_bad_texture

The color to display if there is an error reading a texture or it doesn't exist.

error_color_bad_pixel

The color to display if the pixel returned to the render is a NaN (Not a Number).

error_color_bad_shader

The color to display if there is a problem with the assigned shader or no shader is assigned.

 

 

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