Use the tonemap imager to artistically modify the image's tone mapping using a filmic or a modified Reinhard curve.
Both the strength and the length need to be different from 0, for the toe and shoulder to make a difference.
inputInput points to the previous imager operation in the chain (so that you can stack them and apply multiple operations serially).
enableEnables the imager.
Selects layers processed by this imager with a glob or operator expression. An imager can use a selection to determine what nodes will be selected to be processed by the imager at render time. The selection is an expression that can consist of multiple selections concatenated by:
()for nested scoping
Each selection uses glob patterns and regular expressions and a node will be processed by the imager if the expression matches the node name. By default, glob matching is used unless the selection is in a regex quote, i.e.
r'<my_regex>'. For example:
Amount of curvature for the tonemap curve in the darker values.
Amount of darker values affected by the toe.
Amount of curvature for the tonemap curve in the brighter values.
Amount in f-stops of brighter values affected by the shoulder.
filmic_shoulder_angleCurve slope when white is reached.
Reinhard photographic tonemap operator strength.
Additional tonemapping control for darker values.
Preserves color saturation for extreme bright values.
This is for values that are beyond 1, if you don’t preserve saturation they go to white, otherwise, they keep their color.
Disabled (default). Rollover image to view enabled.
gammaGamma curve exponent for midtones value control.