August 9, 2017

This version uses Arnold

See also the Arnold release notes for the full list of core enhancements and fixes.


  • Polymeshes can now be volume containers.
  • Indirect AOV checkbox added to the skydome light.
  • Indirect Sample Clamp and Indirect Specular Blur exposed in the rendering options.
  • Iridescence (thin film) section added to the Standard Surface shader.
  • Normal Map shader now exposing a strength parameter.
  • Coat built-in AOVs added.
  • Radial distortion parameter for the perspective camera
  • New CLM license.


  • Standard shaders representation in the viewport.
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