Milestone 4.2.15.1

Bug fixes

 

  • #5537 Fix built-in `shadow_matte` AOV to match the common library shader `shadow_matte`
  • #5551 Portals not working with unconnected skydome light color
  • #5554 AiNodeDestroy sometimes returns wrong value when destroying procedural nodes
  • #5561 Destroying a procedural node doesn't always release the node name
  • #5562 Skydome light outside portals should be blocked
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