Milestone 4.2.16.2

Bug fixes

  • #2097 Artifacts on implicit surfaces
  • #5472 Fix uniform implicit solver for non-levelset fields
  • #5622 N AOV does not include bump information when shadow_matte is computed too
  • #5662 Warn if missing SSE4.1 support, instead of aborting
  • #5663 AiTextureLoad not using texture_searchpath
  • #5665 Downgrade to SSE4.1
  • #5697 missing UDIM textures do not scale
  • #5704 Same UDIM texture accessed through different texture nodes can be slow
  • #5705 UDIM textures with ignore_textures option set can be very slow
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