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Core Shaders

AOV Shaders

  • AOV Read Float
  • AOV Read Int
  • AOV Read RGB
  • AOV Write Float
  • AOV Write Int
  • AOV Write RGB

User Data

  • User Data Float
  • User Data Int
  • User Data RGB
  • User Data RGBA
  • User Data String

Shading State

  • State Float
  • State Int
  • State Matrix
  • State RGB
  • State Vector

Ramp Shaders

  • Ramp RGB
  • Ramp Float

Math Shaders

  • Abs

  • Add
  • Atan
  • Cache
  • Complement
  • Cross
  • Divide
  • Dot
  • Exp
  • Fraction
  • Invert
  • Is Finite
  • Ln
  • Log
  • Max
  • Min
  • Mix
  • Modulo
  • Multiply
  • Negate
  • Normalize
  • Pow
  • Reciprocal
  • Sign
  • Sqrt
  • Subtract
  • Trigo

Utility Shaders

  • Cache
  • Clamp
  • Color Correct
  • Compare
  • Fetch
  • Length
  • Linearize
  • Passthrough
  • Random
  • Range
  • Space Transform
  • Switch

Data Types

  • Color Convert

  • Int To Float
  • Float To Int
  • Float To Matrix
  • Float To RGB
  • Float To RGBA
  • RGB To Float
  • RGB To RGBA
  • RGB To Vector
  • RGBA To Float
  • Matrix To Float
  • Vector To RGB

Volumes

Environment

Light Filters