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In the SHOP context Tab > Arnold > Arnold Shader Network to create an arnold_vopnet1 node. Double clicking or pressing "I" enters a custom VEX builder context where Arnold shaders and nodes can be networked together.

Center

Tip

You can now create shaders the new Houdini way in /mat in the arnold_materialbuilder vop network as well as the old way in /shop in the arnold_vopnet vop network. Use the material flag to enable picking of the vopnet as a material at the object level.

Center

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