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To add some atmosphere or background to a scene, first, create a Shader in the SHOP. Double click to enter the VEX Builder and Tab-type (Custom > Fog / Atmosphere Volume / Sky). Connect the output of the atmosphere nodes to the atmosphere parameter of the environment output node and the sky node to the background parameter.

Center

Atmosphere & Background nodes connected to the atmosphere_volume & background -> OUT_environment inside an Arnold Shader Network

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