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Image rollover
0Ford-GT-render.jpg
1Ford-GT-backplate.jpg

Shadow Matte shader used to capture shadow on the floor plane (rollover image)

 

The shadow_matte is a specific shader, used typically on floor planes to 'catch' shadows from lighting within the scene. It is useful for integrating a rendered object onto a photographic background. You can create a custom shadow pass with this shader. You can also render out shadows separately for use in a compositing package. For example, you may want to change the shadow density or color of the shadow to match some live-action footage.

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