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  • maxtoa#645 ARV: Handle image saving from ARV > Save Image
  • maxtoa#722 Enable Randomwalk2 Expose the SSS type choice for translating the Physical physical material
  • maxtoa#723 Imagers implementation: imagers are exposed as shaders in the material editor browser, and should be connected in the Imagers slot, at the bottom of the main rendering setting tab. Imagers can be chained in the material editor, through their input parameter.
  • maxtoa#814 Expose Material Import and Export to MAXscript(maxtoa#722)
  • Expose MAXscript commands to import and export materials (maxtoa#814)
  • maxtoa#829 Add ability to import more than 1 material at a time.
  • maxtoa#840 Increase the texture cache size default to 4096 MB
  • maxtoa#854 New mix_shader's add_transparency parameter
  • maxtoa#859 Physical camera exposure control for ARV and to-ass mode: the physical camera exposure controls apply also when rendering in ARV, and when kicking exported .ass files.
  • maxtoa#871 Map the Max bitmap's filtering to the image's filter

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