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Multiexcerpt include
MultiExcerptNameObject Position (n) Dust Mask
nopaneltrue
PageWithExcerptA5ARNTUT:Depth, Dust, & Position Procedural Masks

Note

In Maya, you cannot connect a single out color (Out G) to an Input. A workaround is to use an RGBAtoFloat (mode G) shader to convert it.

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Object Position (P) Mask

Multiexcerpt include
MultiExcerptNameObject Position (P) Mask
nopaneltrue
PageWithExcerptA5ARNTUT:Depth, Dust, & Position Procedural Masks

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