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Children Display

Atmosphere

There are two types of Atmosphere in Arnold, Fog and Atmosphere Volume. Fog simulates the effect of light scattering, which causes more distant objects to appear lower in contrast, especially in outdoor environments. Atmospheric Scattering simulates light scattered by a thin, uniform atmosphere. It produces shafts of light and volumetric shadows cast from geometric objects.

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MultiExcerptNameAtmosphere
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PageWithExcerptA5AFMUG:Environment

Background

Background nodes include the Sky shader, but a Flat could also be assigned here. 

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