Versions Compared

Key

  • This line was added.
  • This line was removed.
  • Formatting was changed.

...

Center

Utility shader's object mode uses the name of the shapes to compute the color


Window

We can also use the Object ID Color Mode to define individual id's to object's inside a group. For example, currently, all of the windows are grouped together and so render with the same id color. If we want to change the color of one of the window objects, we can repeat the above process but apply it to the first window using a different id number (id 2).

Center

Image Added

Arnold Tag parameter added to first window with 'id 2' added to User options

Center

Gallery
includeLabelwindow
sortname
reversetrue

Privacy settings / Do not sell my personal information / Privacy/Cookies