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Tip

Soap Bubble

The following Standard Surface shader settings were used to create a soap bubble.
Base: 0
Specular: 1
Specular Color: 1 1 1
Specular Roughness: 0
Specular IOR: 1.0
Transmission: 1
Transmission Color: 1 1 1
Coat: 1
Coat IOR: 1.5
Thin Film: IOR 1.4
Thin Film Thickness: 500 [nm]

 

 

A grayscale map should be connected (through a Range shader) to Thin Film Thickness if variation in the Thin Film is required.

Info

More Information about soap bubble color and film thickness can be found here.

Info

How Thin Film is Modeled

Center

Tip

How to Map IOR values from Thin Film to Standard Surface

Center

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