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  • The Standard Surface shader  shader can be used to create many types of materials and as such has a lot of parameters. The parameter interface is divided into groups (discussed in detail in their own sections). For now, let's just change the Base Color to a nice blue. To assign the shader, left-drag the arnold_standard1 node from the SHOP onto the Grid geometry or select it from the Material parameter of the grid object.

More information about shaders can be found here.

Create a Sphere and Add a Shader