Page Information

Versions Compared

Key

  • This line was added.
  • This line was removed.
  • Formatting was changed.

Multiexcerpt
MultiExcerptNamelights

The Lights page has more detail about the controls. In addition to honoring the standard Maya light attributes, the Attribute Editor will also show the following attributes under the Arnold group:

 

 

Center

Image Removed

Ai Area Light attributes

 

There are two ways to use an Arnold area light in MtoA. You can either add a regular Maya Area Light, in which case Arnold will assume a rectangle/quad source or if you require a different shape, you can alter the light node type to be an Ai Area Light.

...

Note

Note that if you just use a regular Maya Area Light instead of the Arnold Ai Area Light, you will have all the control attributes under the Arnold tab that you would for an Ai Area Light if you selected the Quad shape (apart from the 'Light Shape' attribute). See the Quad Light Shape topic for details of how the Arnold Ai Area Light works with the Quad shape selected.

 

Directional lights in Maya are often called 'distant' lights in other software. 

 

Multiexcerpt
MultiExcerptNamelights

The Lights page has more detail about the controls. In addition to honoring the standard Maya light attributes, the Attribute Editor will also show the following attributes under the Arnold group:

 

 

Center

Image Added

Ai Area Light attributes