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February 4, 2020

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Autodesk Network Licensing now requires new license files with an updated 2020 version. Please follow the instructions on this page to generate your license file. More info about Arnold 6 licensing can be found here.



  • Update to Arnold

  • Better animation support UI for procedural and volume.

  • Support normal maps space and orientation parameters.

  • Use the Arnold's viewport API for procedural display.


  • Bluish material editor preview when showing its background 

  • Viewport glitches when opening a scene

  • Scene Converter - MAXScript error when converting standard lights to Arnold

  • Rendering to texture twice without closing the render view crashes Max

  • Crash solving a fluid with AOVs in Arnold

  • Baking always leads to square images

  • AiProceduralViewport doesn't honor procedural_searchpath

  • [Alembic] Normals not read from polymeshes in some archives

  • [Alembic] Visibility overridden for ginstances of Alembic procedural

  • [GPU] A polymesh with step_size > 0 and volume_padding > 0 crashes

  • [GPU] Multi-GPU partially hangs on scenes with textures

  • Potential crash in node initialization of ginstances with parallel initialization

  • Unable to install licensing components on debian based linux


See the Arnold release notes for the full list of enhancements and fixes.

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