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Archive tab with options for creating an Arnold Scene Source file (instead of a rendering)

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MAXtoA lets you export scenes to .ass files  and .usd files that can later be rendered outside of 3ds Max with kick (a multi-platform, command-line utility) or used for rendering via procedurals. It can be found under the Archive tab in the Render Setup. The window will show some Arnold related options.

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You can also Export an Arnold Scene Source file through the normal export options - simply choose the option and define your file name. You'll then get a dialog box with export options:

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.ass/.

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usd File  

You can export your model as a procedural via this option. The archive is saved as an (.ass/.usd) file. Arnold Scene Source (.ass) is the native scene definition format, stored in human-readable, editable ASCII files. MAXtoA lets you save scenes to .ass/.usd files that can later be rendered outside of 3ds Max with kick (a multi-platform, command-line utility) or used for rendering via Procedurals.

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