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You could also use the Mix or Layer shader instead of Mayas Layer shader.

Curvature Shader

  • Connect a Noise noise shader to the the radius  of a Curvature shader of a curvature shader (bias and multiply will work too). Experiment with different noise settings to get the look that you want. Don't forget that you can connect a Color Correctcolor_correct shader to the Noise the noise shader to further refine the appearance of the 'worn' look.
  • Connect the aiCurvature shader curvature shader to the Transparencytransparency attribute of the layered shader. This will control the blending between the two Standard Surface standard_surface shaders.

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PageWithExcerptA5ARNTUT:Wear and Tear with the Curvature Shader


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