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You can also run the Arnold License Manager from the command line.

的单(人)用户许可

现在,可通过 Autodesk 授权经销商运营的在线商城获取 Arnold 6 的 1 年期和 3 年期单(人)用户固定期限使用许可

不再需要许可服务器!通过新的单(人)用户固定期限使用许可,只需使用 Autodesk ID 即可登录

获取 30 天试用版

如果您想试用 Arnold 30 天,只需创建 Autodesk 帐户并登录即可。

对于 Arnold 6,您需要新的网络许可

对于网络许可,Arnold 6 会转换至 ARNOL_2020 许可(Arnold 5 使用 ARNOL_2018

这意味着您必须登录到 Autodesk 帐户并生成新的网络许可。

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Get single-user licenses for

获取 Arnold 6

Monthly, annual, and 3-year single-user subscriptions of Arnold 6 are now available on the Autodesk e-store

No more license servers! With a new single-user subscription, you just sign in with your Autodesk ID.

Get a 30-day trial 

If you want to try Arnold for 30 days, all you have to do is create an Autodesk account and sign in.

You need a new network license for Arnold 6

For network licenses, Arnold 6 switches to ARNOL_2020 licenses (Arnold 5 uses ARNOL_2018)

That means you have to log on to your Autodesk account and generate a new network license.

Note

After a release of a new version, it may take a few days for new entitlements to appear under your account.

 

Your new license will include both ARNOL_2020 and ARNOL_2018 licenses, so you can use the new license file with either Arnold 6 or Arnold 5.

Tip

You can use an Arnold 2020 license in any version of Maya, 3ds Max, Houdini, CINEMA 4D, Katana, or Softimage, as long as there is an Arnold 6 version of the plugin available.

For example, you can use an Arnold 2020 license with Maya 2020, Maya 2019, and Maya 2018.

Manage licenses with the new Arnold License Manager

There’s a new Arnold License Manager that provides a user interface for:

  • Signing in (and, if necessary, installing the necessary single-user licensing components)
    • Maya and 3ds Max users may also sign in in the main application.
  • Switching between single-user and network licensing
  • Connecting to network license servers
  • Getting diagnostics
  • Installing the Autodesk Network License Manager (super helpful for macOS, where it sets up a plist daemon to automatically restart lmgrd)

The Arnold License Manager is available from the Arnold > Licensing menu in Maya, 3ds Max, Houdini, CINEMA 4D, and Katana.

Tip
Note

发布新版本后,可能需要数天时间才能在您的帐户中显示新权利。

 

新许可将同时包含 ARNOL_2020 和 ARNOL_2018 许可,因此您可以将新许可文件与 Arnold 6 或 Arnold 5 结合使用。

Tip

您可以在任何版本的 Maya、3ds Max、Houdini、CINEMA 4D、Katana 或 Softimage 中使用 Arnold 2020 许可,但前提是 Arnold 6 版本的插件可用

例如,您可以在 Maya 2020、Maya 2019 和 Maya 2018 中使用 Arnold 2020 许可。

使用新的 Arnold License Manager 管理许可

新的 Arnold License Manager 提供了一个用户界面,用于:

  • 登录(如有必要,安装必要的单(人)用户许可组件)
    • Maya 和 3ds Max 用户也可以在主应用程序中登录
  • 在单(人)用户许可和网络许可之间转换
  • 连接到网络许可服务器
  • 获取诊断信息
  • 安装 Network License Manager(对于 macOS 非常有用,可设置 plist 守护程序以自动重新启动 lmgrd)

可以从 Maya、3ds Max、Houdini、CINEMA 4D 和 Katana 的“Arnold > 许可”(Arnold > Licensing)菜单中获取 Arnold License Manager。

Tip

您还可以从命令行运行 Arnold License Manager。

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Maintenance/permanent licenses

If you still have an active maintenance plan, your licenses will be Autodesk NLM licenses.

Education Licenses

Schools can get free Arnold licenses, and those licenses are Autodesk NLM licenses.

Monthly Subscriptions

Monthly subscription purchased from the Autodesk e-store use Sign In activation.

Watermarks

Arnold renders in evaluation mode with a watermark if you don't have a license. For production rendering, you need a license.

If you use Maya or 3ds Max, you don't need an Arnold license to render without a watermark in the user interface. You do need an Arnold license to do any batch rendering because that happens outside of the Maya or 3ds Max user interface.

If you use CINEMA 4D, Houdini, or Katana, you need an Arnold license to remove the watermark from your IPR renders in the user interface.

维护服务合约 (maintenance plan)/永久使用许可

如果您仍拥有处于有效期的维护服务合约 (maintenance plan),则许可将为 NLM 许可

教育许可

学校可以获取免费的 Arnold 许可,这些许可为 NLM 许可

固定期限的使用许可

从 Autodesk 授权经销商运营的在线商城订购的固定期限的使用许可使用“登录”方式进行激活。

水印

如果您没有许可,Arnold 将在评估模式下进行渲染,并在渲染结果中显示水印。要进行产品级渲染,必须拥有许可。

如果使用 Maya 或 3ds Max,则无需 Arnold 许可即可在用户界面中进行渲染(无水印)。您需要 Arnold 许可才能执行任何批渲染,因为这发生在 Maya 或 3ds Max 用户界面之外。

如果使用 CINEMA 4D、Houdini 或 Katana,则需要 Arnold 许可才能在用户界面中去除 IPR 渲染中的水印。

Center

 

Arnold licenses allow you to render without a watermark

Floating licenses

Arnold licenses are floating licenses (also known as "network licenses" or "multi-user licenses")

Floating licenses allow any computer on the network to render with Arnold. The maximum number of computers that can render at the same time (concurrently) is determined by the license count. For example, if you have five Arnold licenses, then at most five computers can be rendering at the same time.

Floating licenses require a license server, which manages your use of Arnold through a license key. The license key typically defines the version of Arnold you can use, the number of computers you can use for rendering, and for how long.

Licenses are per-machine

Arnold licenses are per-machine, and there is no restriction on the number of cores or threads used to render. With one license, you can render on as many threads as you want.

You can run multiple Arnold render jobs on a single machine, and they will all share the same license.

Free Arnold plugins

Arnold plugins (such as MtoA, HtoA, SItoA, C4DtoA, KtoA, and MAXtoA) do not require a license. You can install and use any of the Arnold plugins. An Arnold license is required only when you want to render without watermarks.

Licenses are global

Arnold's license usage is not restricted to a territory or region.

Floating licenses can be used by computers at multiple geographic locations (as long as they can connect to the license server), and node-locked licenses can be used anywhere (for example, a node-locked license on a laptop can travel with the laptop).

Render farm licensing

Every node on a render farm needs an Arnold license. This includes TeamRender clients for CINEMA 4D.

使用 Arnold 许可后,渲染结果中不会再显示水印

浮动许可

Arnold 许可为浮动许可(也称为“网络许可”或“多(人)用户许可”)

浮动许可允许网络上的任何计算机使用 Arnold 进行渲染。可以同时(并发)进行渲染的计算机最大数量取决于许可计数。例如,如果您有五个 Arnold 许可,则最多允许五台计算机同时进行渲染。

浮动许可需要许可服务器,此服务器可通过许可密钥来管理 Arnold 的使用。许可密钥通常会定义可以使用的 Arnold 版本、可以用于渲染的计算机数以及持续时间。

许可按计算机分配

Arnold 许可按计算机分配,对用于渲染的内核数或线程数没有限制。借助一个许可,您可以在任意数量的线程上进行渲染。

您可以在一台计算机上运行多个 Arnold 渲染作业,它们将共享同一个许可。

免费 Arnold 插件

Arnold 插件(如 MtoA、HtoA、SItoA、C4DtoA、KtoA 和 MAXtoA)不需要许可。您可以安装和使用任何 Arnold 插件。仅当您想要在没有水印的情况下进行渲染时,才需要 Arnold 许可。

许可是全球性的

Arnold 许可的使用不受地域或地区的限制。

浮动许可可以由位于多个地理位置的多台计算机使用(前提是它们可以连接到许可服务器),而节点锁定许可可以在任意位置使用(例如,对于笔记本电脑上的节点锁定许可,不管将该笔记本电脑带到哪里,都可以使用该许可)。

渲染场许可

渲染场中的每个节点均需要 Arnold 许可。这包括 CINEMA 4D 的 TeamRender 客户端。

 


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