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The image node is a color shader that performs texture mapping using a specified image file. You can control the position, size, and rotation of this frame on the surface. You can control how the texture is tiled within the frame using the scale UV, flip, wrap, and swap attributes. |
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filename
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The image filename. UDIM token functionality is supported.
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filename
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The image filename. UDIM token functionality is supported. For efficiency reasons, UDIM substitution is not supported if image.filename is linked
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color_space
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The colorspace to use for linearization when automatically generating .tx textures. You can specify which color space the texture is assumed to be in. The built-in value is ACES 1.0 SDR-video (sRGB). The default value '
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