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We can also use the Sky Dome Light sky_dome_light to light the interior. However, this light is designed for outdoor scenes that require illumination from multiple directions. It assumes a spherical dome in the horizon of the scene and the objects will trace rays to sample the light. In an interior most of these rays will hit an object, getting no contribution at all. If using it to light an interior, you will get a lot of indirect noise in the scene and therefore it is not advisable in most cases.
The following images show the Sky Dome Light with the Color set to white. With the Sky Dome light samples set to 3 and the GI Diffuse samples set to 8, we get a cleaner image.
HDRIWe can also light the room using an HDRI. This can give a feeling of natural lighting in the room. Some HDRI's work better than others in this type of interior lighting situation. You are better off using an HDRI that has strong sun light to give you better directional light coming through the window.
Increasing the Diffuse samples reduces noise in the image. However, the render times become more costly, and even with 8 Diffuse samples, the image is still noisy.
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