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Shader
Output
Closure
synopsis
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It is possible to designate objects to be part of one or many trace sets. The trace_set shader marks specific rays with an inclusive or exclusive trace set. Both geometry and rays can be designated as trace sets:
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The way those two interact makes it possible to control visibility for specific rays:
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passthrough
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The shader that gets called after setting the label. |
trace_set
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The string label defining the set of objects to be traced or avoided. Objects are labeled using the Arnold Parameters Tag property. |
inclusive
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If on, the tracing works in inclusive mode, else in exclusive, as described above. |
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