Versions Compared

Key

  • This line was added.
  • This line was removed.
  • Formatting was changed.

You can create these Shadersshaders in the SHOP. Environment includes Atmosphere  Environment includes atmosphere nodes and Background background nodes.

Children Display

Atmosphere

There are two types of Atmosphere in Arnold, Fog and Atmosphere Volume. Fog simulates the effect of light scattering, which causes more distant objects to appear lower in contrast, especially in outdoor environments. Atmospheric Scattering simulates light scattered by a thin, uniform atmosphere. It produces shafts of light and volumetric shadows cast from geometric objects.

...

Multiexcerpt include
MultiExcerptNameAtmosphere
nopaneltrue
PageWithExcerptA5AFMUG:Environment

Background

Background nodes include the Sky sky shader, but a Flat flat could also be assigned here. 

...

To add some atmosphere or background to a scene, first, create a Shadershader in the SHOP. Double click to enter the VEX Builder and Tab-type (Custom > Fog / Atmosphere Volume / Sky). Connect the output of the atmosphere nodes to the atmosphere parameter of the environment output node and the sky node to the background parameter.

Center

Atmosphere & Background nodes connected to the atmosphere_volume & background -> OUT_environment inside an Arnold Shader Network

 

In the Main tab of a Render Output, connect the required Shaders shaders to the Environment environment parameter.

Center

  

 

Privacy settings / Do not sell my personal information / Privacy/Cookies