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This shader is considered deprecated and will be removed in a future release. You should use the Standard Volume shader instead. |
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For information about using the Volume Collector with the Volume VDB, click here. |
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Emission
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Ensure that the emission attribute is driven by a VDB grid. If it is a fixed parameter value you may get artifacts. |
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Sampling
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Examples using the volume collector shader ('God rays' achieved using Volume Scattering). |
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