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These settings specify the search paths used by C4DtoA to find textures, procedurals (e.g. ASS files) and plugins (e.g. third-party shaders).

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Multiexcerpt include
MultiExcerptNameprocedural_searchpath
nopaneltrue
PageWithExcerptA5NodeRef:options
 C4DtoA will search for files referenced by procedurals (e.g. ASS, obj, etc.) in the folders defined by the Procedural Search Path. For example, if a file called 'forest.ass' is saved in a folder in C:\temp\ass you can define this folder as the search path and give a relative file name in an Arnold Procedural:

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With this option enabled, textures and procedurals can be located not just in the specified folders, but in any subfolders.

Note

Be careful using this flag because a folder with hundreds or thousands of subfolders can slow down time to first pixel, specially when using a network drive.

OSL Include Path

Multiexcerpt include
MultiExcerptNameosl_includepath
nopaneltrue
PageWithExcerptA5NodeRef:options

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