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  • TFD support is not complete, it's available only for Windows and shader sampling has not added to the new host-independent TFD API yet. Jascha will update the API within a couple of weeks.
  • Using Arnold drivers in Team Render in single frame mode is not supported.
  • Dynamic file allocation is not supported in Team Render in R15, so there could be problems with volume or procedural sequences. Workaround is to add these files to a shared folder and use network paths (starts with \\).