Page Information

Versions Compared

Key

  • This line was added.
  • This line was removed.
  • Formatting was changed.

...

Center

Left: Brick texture -> Displacement node -> Shading Group of Ai Standard Surface shader. Right: aiImage -> Displacement (Out Color R).

 

 

The Displacement node must be connected to the displacement attribute of the shading group of the material that is assigned to the mesh that requires displacement.

...