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You can also connect a File 2d texture node to your shading network, and in the attribute, editor load the first of your UV tiles in the Image Name attribute.

Select the UDIM (Mari) UV Tiling Mode - select this option if your UV co-ordinates are represented as a four-digit number using the formula 1000+(u+1+v*10).


UV Tiling Mode set to 'UDIM (Mari)'


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